While I agree that it is important for students to learn to work collaboratively with others, a project of this scale may not be a realistic expectation for most classrooms. This project required many hours of preparation by the teachers beforehand including meeting on unpaid days. In addition, it required a lot of class time which could limit student exposure to different subject matter. With that being said, I do think that the idea of virtual collaboration could be more easily achieved on a smaller scale, say between two classes at one cite. This would allow teachers to coordinate class schedules for work more efficiently and allow teachers to work more closely together. In order for this type of collaboration to be successful, teachers must be adept at using tools such as Edmodo, Diigo, and Google Drive. If I were to implement this activity into my own classroom, I would have students collaborate more during their research, or video game design, instead of after. I would also have my students use Diigo to share their research and findings as it allows for an efficient sharing of resources. I would have also had students collaborate on a subject outside the field of technology, to connect multiple subject matters with STEM curriculum.
The use of virtual collaboration in the classroom, meets all NETS-S student standards. Students practiced creativity and innovation by designing video games and posters online (standard 1). In addition they practiced communication and online collaboration through the use of tools like Edmodo (standard 2). Moreover students practiced research information fluency, digital citizenship, and technology operations and concepts. Furthermore, this activity meets all NETS-S teacher standards by inspiring student creativity, growing in professional development, modeling digital age work/learning, promoting proper and safe netiquette, and designing technological learning experiences for students.
Boksz, Barbara. "Honing the Skill of Virtual Collaboration." Learning & Leading with Technology Apr. 2014: 22-26. Web. 15 Apr. 2014.
NETS-S (2014). In ISTE NETS-S Advancing Learning in the Digital Age. Retrieved February 12, 2014
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